Developer’s Diary: Be everywhere and keep moving

Developer’s Diary: Be everywhere and keep moving

Participating in DreamHack Spain was a profound achievement, evoking cherished memories of my gaming youth and connecting me with a vibrant community. At Raccoon Game Studio, these events foster enriching exchanges of knowledge, both in development and business realms. The direct interaction with players fuels our dedication to improvement, and showcasing our game, #Aimtropolis, fills us with gratitude. As the indie gaming industry flourishes, we’re excited to be part of its evolution, and this summer holds promises of thrilling surprises. 🎮🌟

Being present at DreamHack Spain was a milestone I had dreamt of achieving, as I hold a special place for this event. During my teenage years, I spent hours immersed in games like Age of Empires, Counter-Strike 1.6, and many others, sharing experiences with players from all over Spain. Unforgettable memories!

At Raccoon Game Studio, we love the opportunity to be part of these in events, as it allows us to connect with the awesome community of independent studios around our country. Sharing knowledge, both in development and business aspects, is something that excites and enriches us.

Moreover, one of the most rewarding parts is the direct interaction with the players. Observing their reactions and receiving their feedback is what drives us to constantly improve. We strive to provide them with the best possible experience, and their participation is crucial in achieving that.

I am immensely grateful for the opportunity to showcase our standout game #Aimtropolis at this event. And the best is yet to come, my friends! The indie gaming industry continues to grow and evolve, and we are thrilled to be part of this vibrant community.

Stay tuned, this summer will bring a lot of surprises 🙂

https://www.linkedin.com/posts/jgrstirling_aimtropolis-indiegames-gamedev-activity-7084886626199384064-lh32

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